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A member registered 1 year ago · View creator page →


Recent community posts

Created a new topic Changelog 03/27/17
  • Improved wormhole functionality.
  • Added anomalous wormhole locations.
  • Added asteroid mining + asteroid mining laser + platinum and iron asteroids.
  • Added deployable outposts.
  • Reduced scanner cycle time by 60%.
Hi Sren, sorry for the confusion. I think it might be easier to show how the menu works rather than attempting to explain it via text, so i've created a short video which is posted below. Please let me know if there is anything I can do to improve the functionality of this menu. Thanks, Droog71
(Edited 1 time)

Hi Sren, to start the game, enter a name and password, then click "log in". Next, enter a world name and click "choose world". This is how the game saves your data. Once you've entered your name, password and world name, click "single player" to start the game. Entering the same information next time you play will allow you to resume playing with your current save. Once in the game, press F1 for guidance at any time. To view or customize the key bindings, press escape and choose options-controls-bindings.



Created a new topic Changelog : 02/27/17
(Edited 1 time)
  • Replaced 2D cockpit with professional artwork.
  • Added Mercenary Guild XP and level information to character sheet.
  • Added friendly warhawk ships that can spawn during combat when your guild level is above 3.
  • Added reflective glass to ship cockpits and space station windows.
  • Added scaled distance information to autopilot and warp drive menus.
  • Added server side date & time with accurate scale in respect to distance.
  • Improved newtonian physics / flight model
  • Improved AI flight and combat between multiple AI
Created a new topic Changelog: 02/19/17
(Edited 1 time)
  • Improved flight model.
  • Added a single low power cannon to the Vex Cruiser starship.
  • Fixed camera not aligning correctly after entering ship in space.
  • Fixed projectile impacts interfering with ship controls.
  • Fixed overlapping text when viewing equipment for Vex Cruiser.
  • Fixed autopilot not shutting off when entering space from the surface of a planet.
  • Added information to the tutorial window (F1 key) when placing mining equipment.
  • Fixed projectile collision bug that would occasionally cause AI to deal more damage than intended.
  • Rebalanced weapon damage and shield recharge rates.
  • Adjusted AI ship's rate of fire.
  • Added a way to exit the lower level of cities on Centura in case the player becomes stranded there without a ship.
  • Lowered space suit oxygen capacity.