create:
shader_set_live(sh_Outline,true);
draw:
if (live_call()) return live_result;
Unable to find a handler for exception { value : Can't update shader! You have not assigned a script to live_shader_updated. Please check documentation, native : { value : "Can't update shader! You have not assigned a script to live_shader_updated. Please check documentation", native : "Warning: recursive struct found" } }
NO CALLSTACK
at gml_Object_obj_gmlive_Other_62 (line 1) - live_async_http();