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Drillur

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A member registered Aug 04, 2019 · View creator page →

Creator of

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HTML saves can be deleted when clearing cookies. Some browsers clear cookies when they are closed. Try the Steam demo version instead

There is a Linux version, that should work for Chromebook I guess. It's out on Steam already

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Nope! For now, it will be exclusive on Steam.

Thank you!!

StayAtHomeDev is a great creator :') I discovered him after his talk at GodotCon Boston a few weeks ago! 

It's out right now! It's still on the launch sale until tomorrow.

Maybe Stage 3 will almost be out by then!

Play your game a lot! After you design something, playtest it. If it sucks, don't be afraid to throw it out.

why are you waiting 11 years?

The demo will be free, but the full game will not! The legacy version will be kept here as well.

Ctrl-Plus or Ctrl-Minus is a common shortcut for achieving that. I'll add it in an update!

Oh, cool! What's the website?

Ah yeah that can happen for a few reasons. If you leave the game open and the tab focused when you sleep your pc, it may not trigger offline earnings when you wake the PC. For html games, I'd recommend closing the tab. 

Pressing the O key opens the offline earnings window where you can check if anything happened during the 12 hours. If nothing's there, it broke due to a random browser bug. The downloadable version is much more reliable in this way

You could be running on a harder difficulty, or missing some Upgrades, because it is designed to never take an hour to purchase something.

Congrats on the demo launch! Good luck m8. Game's got a great foundation!

I thought I had fixed that, but maybe I didn't push it live. Oopsie! Also, yeah that would be a really rare setting to pick. Idk why I have it as a slider in the first place

LORED saves data via IndexedDB, which can be removed by clearing cookies.

I'd recommend the downloadable version, it's less prone to bugs.

Where'd you softlock at?

Is it the entire game, or is it a scroll bar in the game which is going up and down? 

I think I've seen that wiggling game view before. Try another browser? 

Thanks for them kind words, but I gotta say no. Maybe you can use it as inspiration for another kinda game, though, that'd be cool

Yee

The entirety of Stage 1 should take a few days--if you are only getting an Upgrade or two every few days, you may be on Unpleasant difficulty, or you goofed up somewhere else

you spammin lil monster

thanks for playin LORED :D

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I'm gonna have to report that I won't be fixing bugs for such a niche use-case, at least for now

The HTML version will be the demo version, so nope. The saves can be exported and they're compatible with the full version

Veins requires Tumors, a Stage 2 currency. Stage 2 isn't out yet!

You gotta Metastasize to finalize Malignant Upgrades

It's on Steam bay-beeee! The link is in the game's description. No release date yet, but Stage 2 is getting there. I was hoping to be done with Stage 4 by May, but that ain't happenin. 

I love when problems fix themselves. woo

The web version will only be the demo, so the Steam version (and the paid downloadable versions on Itch) will have basically every feature that the web version won't have

If you're on Windows, unzip the downloaded file and then run LORED.exe

On Chrome (while at drillur.itch.io/lored), press F12, and then on the left go to IndexedDB > /userfs > FILE_DATA, then look for "/userfs/godot/app_userdata/LORED/something.lored".

However, from here I have no idea what's going on. It must be taking the save file and "optimizing" it somehow. I can't read what's going on with it. This is one of the MANY reasons I hate working with HTML games. Debugging is made needlessly obnoxious.

Try playing the game in incognito mode. It won't try to load a save. If the game still isn't running, it's some error on your end

On the 2nd grid size, I had enough dots on-screen that the rate of adding points was slower than the turn (the wheel at the top?), so then at the start of the next turn, it finished counting the points from the previous turn and then nothing happened until the turn after that. So the point-counting mechanic is kinda flashy & cool, but when a flashy cool feature interrupts or hinders gameplay, it's time to remove it.

And then I experienced a bug where the turn timer wasn't starting even though I was clicking Start and Pause to try to fix it. I tried clicking Reset and it cleared my upgrades, so that's where I quit.

I understand that this may be a dead game, I thought I'd leave my thoughts anyway. For my game, I am planning on adding a Game of Life feature, and wondered if anyone else had had this idea as well. It should suit the idle genre well, but this particular game would need some more work to make it acceptable.

As a prototype, it's neat.

Would you be willing to send me your save? It might be troublesome to send, but I'm pretty sure if the game isn't running, there might be something about your save which is causing the issue

Whatchu talkin bout? If you're getting an error that says something like, "WebGL2 not enabled," you gotta switch browsers.

Whatchu talkin bout?

Alright, try it with 0.1.18. There is a Welcome Screen in which you can easily click the scale buttons to align with your setup. If you still can't manage to play, you're cooked, sry bro

This will be fixed in 0.1.18

After 1.0, if it's successful, I'd love to port it to mobile

Evil Patrick GIFs | Tenor

Nope! It helps another Upgrade's effect.

Hiya, Stage 2 will be out in the coming weeks or months. It's not done yet!