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DrHoodie

18
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2
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A member registered Feb 03, 2025

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Recent community posts

Obviously there is a decent amount missing here, but what was here I found to be surprisingly polished. It was  a little hard to tell how fast you're moving and in what direction, but that's something you can address in the future. even if it's just some particles the whoosh by. Bomberman Hero-esque music will be a 10/10 choice though. Nice job!

for me personally I would have preferred  the grapple to be Hold instead of toggle. but that's just a nitpick. this was a slick game nonetheless! nice work!

You guys are slick for this one! I feel like every time I crashed I had no one to blame but myself, lol

Simple but slick. I feel like there was a bit of a difficulty spike around level 8, but that was probably a skill issue. I beat the game and had to be slick to do it. Nice Work!

some very whacky times to be had in this game! Fun concept, good execution! well done

I can't put words to it, but I really like our little bowling ball guy! 

Definitely ambitious, with some extra work would be curious to see what this could become!

very difficult controls to wrap your head around at first (probably didn't help that I tried the keyboard controls first.) This is a game meant to be played with controller. but once you get the hang of it... pretty slick!

driving mechanics were surprisingly good! My winning strategy was to only boost, lol. customization was a nice touch! Well Done!

cool way to do chess piece movement without it being turn based. would be interested to see what other pieces would move like. Maybe you had more pieces in the game, but I got destroyed as soon as the queens showed up xD

One day I hope I have the confidence to try such crazy Dap Combos in real life. Awesome job guys!

 Nice job guys! super trippy game! I think the museum was my favorite part, but I did befriend all 3... erm.. people? but I wish I could have changed the lightbulb.

I think the turn-based puzzle combat is a cool idea, definitely worth exploring! and the character names are *Chef's Kiss*

Happy to say I beat it! Love the cutscenes, love our little  slime guy, even if he is the villain! Very cute little katamari-like game. Great job guys!

the atmosphere and concept are really cool! For me I think I would have preferred if you were meant to spend a little more time on each island, but I could see how that might not have been as slick of an idea.

 I'm a sucker for puzzle game, I think I could have beaten it, but I was in a yellow drought and all I needed was yellow! 3rd stage's music was TOO scary, but this game had some bops in it! good job!

I like that the drift marks change color based on your multiplier! I wish maybe the multiplier took longer to fall off, or just a slightly less aggressive difficulty curve, but that could be a skill issue on my part xD regardless this is unquestionably SLICK

Definitely a slick game! not to brag, but I got the S rank first try on stage 3. A little hard to tell where the intended path is in one or two locations, but I like the level layouts overall