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DrgnBrn988

15
Posts
A member registered Oct 25, 2022

Recent community posts

First encounter your supposed to lose, then the hogtie cutscene. Once youre in control again you can ajust difficulty, then for second encounter you need to trick boss into standing on a floor section that disappears when the button is pushed.

...i had no idea that was a thing thanks

your supposed to lose to the first boss.

Are the gang docks in 5th strat the end of the 0.13.4 version, because thats the only place with a quest marker in my current game and i have no idea how to advance or how to reach the marker. Its somewhere in the upper left of that map from the subway.

so im using the 13.4 version and im stuck. the only quest (side or otherwise) is  at the gangster docks but i cant figure out how to advance further.

I really hope you continue development, im a huge fan of the barnacle scene.

It would be awesome if you figured out how to make the snake bulge conform to the MC’s body shape as well as slow that swallowing animation so we see the entire trip down the snake instead of instant stomach. Also question, are you planing on adding carnivorous plants in the future?

Id love to see if you manage to add a living quicksand pit as a new enemy/ map hazard.

Will there be a Quicksand pit floor trap in one of the levels?

Was wondering the same myself.

i bought and installed the 6.3 version, but it reads as 6.2 in game and cant see anything past lvl 16

https://www.quicksandfans.com/bb/viewtopic.php?f=14&t=12553&p=87453&hilit=samus#... Its a bridge between the Quicksand sinking and vore realm.

That idea came from a quicksandfans story involving samus, and a living slime pit that pulls her under, feeds off of lust energy, then spits her out alive and exhausted.

Or a pit of "living slime" that will pull maya under like quicksand, get erotic with her, then either spit her out or eat her.

Idea for a new "Entity", a floor trap thats a mix of Quicksand/sinking mud and Tentacles