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drew2319

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A member registered Apr 16, 2018

Recent community posts

If I could give a suggestion for the future update, let us combine lower tier food, or some way for the feedee to automatically consume them so we don't have hundreds of low-grade food and no use for it. 


Also some way to predictably boost the drop rate of the good food, or remove things you don't want like those digestion slowing berries would be nice.

Would like to see some rival giantess content too, or some other growing "opposition"

I vote growth and macro/micro!

Even when I was at full HP, I was unable to stomp it. Also, there is no way to parry, or unequip the weapons you pick up. Alt uses the gun, or does nothing if you don't have it

An interesting thing, if you use the browser version and tab out, it seems to treat either the jam flood rate as a lot lower, or your jam production as significantly higher. Tabbing out at 30%, waiting about 10 seconds, I was down to 20%

Is the big synth supposed to be unstompable?

What exactly are his respawn conditions? I beat him at ML10 but then he didn't respawn no matter how far out I went.

I do question why this is called "Growth Zone" as there is...no growing. Slightly disappointed. Would have been kinda cool to have the giantess be a literally growing threat.

I'm consistently dying on the second boss because of not being able to hit notes that I DEFINITELY hit, and having to chunk down a boss health bar by doing 1 damage each SUCKS.

Not gonna lie, I'm kinda hoping we see an enemy that increases its level through other means, like draining health from the player / other enemies, or over time...just something like the striders just getting bigger and more powerful as things go on