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DreamWaker

365
Posts
3
Topics
3
Followers
A member registered Jun 16, 2018

Recent community posts

Maybe the bag could be an auto pickup?

Very cute game, if a bit of an awkward start... It is a bit confusing.

Up the bag damage a little, and explain a bit?

Well, the upgrade doubler does increase those costs a lot, to max out...

So close...

Welp, I literally beat the game right now, it ceases to prestige beyond 100m

Only prestige reqs are a little harder, and with the right upgrades, it actually goes faster!

(1 edit)

My tower stretches beyond the sky...

Is it just me, or does level 2 get harder every time you beat it? I'm on the 4th or 5th beat and its monstrous!

At least the game works with only a moderate bugginess?

Maybe have a building that upgrades wizards into summoners, who summon a boom that makes booms? (like the two stage fireworks?)

I may have broken something!

Very cute so far, if a little oddly frustrating when you have to go in with no packs after upgrading. (maybe have an upgrade purchase add a pack of that type to the next run?)

Very confusing most of the time, and contradictory upgrades that don't make sense for a long while... Expect an 80-90% refund rate!

Also, ending the game, feels like a super cheap shot...

The IdleOS community · Created a new topic Why the cap?

I want to get more!

Very simple but entertaining game loop...

Why do numbers only go up to trillions?

1440 here, and its still kinda small

If you havent won by wave 6, its already over...

Thrall creation is unlocked later in the game, oddly enough.

(1 edit)

Need some reward for fucking EVERYONE in a single run...

I've already hit 3 of 6 I can do, with just 10 milk. I'm assuming milking station increases that a good bit, so should be able to hit all three extras with little issue.

Kinda sad how easy it is to totally max everything out too...

Should be an upgrade to increase max upgrades of the non-permanent upgrades

I may have broken the game by getting an upgrade right as I died...

rock paper scissors lizard spock...

whats the deal with the instrument?

(2 edits)

I kinda think the final boss wasnt beatable with the original bonus applications. Spending like 20k+ on just that one, and the needle barely moves!

Yep, reloaded, and beat it with 30k to spare!

even wiped the entire floor with 3300 to spare!

That would have been useful to know earlier. Thats VERY different than potions tend to work.

Wish the potions could only be used when they would give full benefit...

very simple and easy to win in 10 mins or so

Sad ending...

an unlock, sorta fixes this?

Why cant we perma mute the whiny music?

(1 edit)

Maybe be a little more descriptive or explanatory, clicking way above where the drop actually lands, is quite counterintuitive.

And how it can hit 4 areas, even more so...

Painfully slow...

the very start is just a tiny bit confusing...

Hunger is, deadly... kinda seems to ruin things!

rather confusing, cant beat the 2nd calamity, more time is needed maybe

Funny when the game breaks horribly and starts to screech...

I hope so, it caps out pretty quick right now, but I like it so far.

upgrades at 1e18 or so (definitely could use some new and different ones)

crafting at 1e33 (but okay for the current tiers)

Requests is bonkers up there, and cards has a LONG way to go (hopefully cards has more prestige levels)

Fun when it freezes?