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Paddy D.

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A member registered Sep 18, 2024

Recent community posts

For someone that has dealt with modding Mirror's Edge Catalyst for years, and knows every asset like the back of their hand, it is a surprise to me how MANY assets from that game were used (both visually and audibly) in the mod.

Playing on a high FOV "decimates" the terrain. Here are a few examples.

FOV above 115 degrees:

FOV under 115 degrees: