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dragoonfly::PJ

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A member registered Sep 23, 2022 · View creator page →

Creator of

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On Discord, I'm [charlie-brown].

Who should I write to

I've always been on the Discord, sorry for not writing, but I thought there was no prize for my spot.

You can view the tutorial that is in the game.

(1 edit)

The game really makes you feel like a wizard hahaha. If it had included a spell screen to know what to do, it would have been helpful, although experimenting and discovering on my own was quite fun as well

I think the variety the game offers is very good; it gives it many positive points. Great game and good luck!

I really like the artistic style! Moving the character with the mouse is a bit tricky at first, but once you get the hang of it, you make good progress. Great game, and best of luck during the jam!

I love the background effect; it looks great. Other than that, we just have to wait to check out the game in its final form. Exciting stuff!

It's a shame it doesn't meet the prerequisite; it could have ranked quite high in the top. The parallax effect works really well, and the animation of the little wizard is amazing!

The art of the little wizard and the staff is very beautiful. Adding three quite distinct spells brings a lot of variety to the game. I wish you had had time to incorporate an extra enemy. Overall, I really liked it. Good luck in the jam, and keep improving!

The artwork turned out beautifully, and the idea of both spells and enemies affecting one or the other is great for keeping things from feeling monotonous. Great game, and best of luck!

Wow, the concept of this game is definitely a 5/5! It's a shame you were limited by time. Adding the perspective shader to the cards was a great idea; it makes everything feel quite polished. I’d say you should have set the font to the Nearest filter so it would look clearer. Good luck and keep improving!

The art is a visual delight, and it's fun to try to memorize the potions. Great game!

I really like the idea of a major spell that needs to be charged; if there were some other types of enemies, it would have been perfect

Without sleep and with a lot of passion hahaha, thanks.

Was this made in 48 hours??? Wow, it’s incredibly polished! It’s also fun and visually stunning, especially the spells—they are truly beautiful.

The little wizard reminds me a lot of the dark mage from the first Final Fantasy, haha! It was a great experience to try out the game. Good luck, and keep improving!

One of the major problems with this type of game is the lack of variety in enemies. However, you managed to solve it intelligently with the elemental powers and the different types of slimes. Great game, keep improving!

Thank you so, so much, truly!

I laughed at the first meme in the cinematic when I recognized it, haha! Artistically, it's super cool—it could definitely be used in a more complete game. Very beautiful; it reminds me a lot of an isekai.

The theme of the Jam isn't there, but I had to comment because the game is fun—it kept me playing until I progressed, haha!

The artistic style is incredible! I deeply admire those who dare to work with 3D, especially in such a short amount of time. Best of luck in the Jam, and keep improving!

Incredible art, an amazing concept—it's brilliant to give a fresh twist to the idea of a wizard without going medieval. Wow, that truly deserves credit! The phone conversations are very immersive. With a scoring system for correct answers or penalties for mistakes, it could have been even more incredible. But overall, an excellent job!

A simple idea but very well executed. The art and animations feel very polished. It took me a few words to realize I could take the letters from anywhere haha—I was doing it like a word search!

Artistically, I think it’s incredible! I really like that dark psychedelic fantasy style. I would have liked a different type of enemy, but even so, I’m still in love with the artistic decision.

Haha, I love the design of the wizard! Maybe to improve the art, you could add shadows to the characters. Good luck, and keep the enthusiasm to keep improving!

I love the designs of the little wizards; the game is entertaining as well. Good luck, and keep improving!

The game is quite entertaining; it's a shame it doesn't have a web version, so not everyone will get to try it. Keep improving, and great job on the game!

The movement of the wizard's cape made me say wow! The mechanics are interesting, and the rest of the art and animations are very well polished.

Wow, I love the visual style of the game, and the mechanics are super fun as well. Great game!

The concept seems really great; it kept me quite entertained. Trying to progress without running out of mana was quite a challenge!

After the 5th enemy, it was already quite difficult haha, but I had an entertaining time playing. Good job, keep improving!

Wow, thank you very much, you're going to make me cry, hahaha. It was really hard work those three days without rest, and I feel very happy to be praised by you. Really, thank you!!!

Thank you very much for the feedback and for appreciating the effort. I spent almost 3 days without sleeping to make it feel well-polished. Thanks.

It seems really cool and I really appreciate that it's in 3D. Creating something in 3D in just 3 days has a lot of merit.

It occurs to me that you could have added specific ways in which the world ends, for example: a nuclear bomb is going to fall on Earth and the player must come up with a response in which the AI will say whether we save the world or end up dead too. I like the retro-modern style like flash games from the 2000s that it has.

Yes, my intention was to center it on mobile, too bad I realized too late that it was complicated with the LLM.

I really liked all the sound effects; it felt like the golden age of YouTube for a few seconds. The rest is fine; it's always fun to make an AI think it farted.

Awesome game, Bookworm Adventures

Haha, the golem's movement is super funny, it looks like it's dancing. Good job and good luck.