Aww, Agnes! So cute!
I think they'd be an adorable family with kids, too <3 I bet Atlas could be convinced.
Thank you so much for playing! I'm so happy you enjoyed it.
Loooooved it! I love gargoyles/grotesques as art and as characters, and this feels like someone reached into my head and put my chaotic daydreams into actual words and story. Someone who really gets the appeal! His kisses tasting like cool, fresh water?? PERFECTION.
<3 Gorgeous art, a good salt-of-the-earth MC with solid and practical opinions on things. All in all, a very good time - art, writing, music, and all the details very come together very cohesively and make for a wonderful presentation.
Great start to the game! I'll go through the list of questions you posted on Discord..
I played as the Spellbalde
Frequency of enemy attacks:
Frequency itself was not bad, but the enemies are not quick to react. So for the smaller enemies I would kill them before they had a chance to react even once. For the larger enemy the hits were pretty weak, so I could almost just tank the hits with no real concern. The knockdown was a nice touch though.
Ability to react to enemy attacks:
Overall this fell pretty good. It took me a good amount of time to master the parry/block. But getting hit always felt like my fault. I would not be against more expressive attack animations on the enemies though.
Responsiveness of enemies:
I mentioned this a little above, but the enemies aggression and movement speed were a little slow, so I could back out of a fight to regain stamina or avoid hits easily, or just charge in and overwhelm smaller enemies
VFX on hit/blocked hit
I didn't notice much in the way of vfx. Health bar was responsive though.
Stamina cost of attacks.
Stamina cost felt good. I got a good number of attacks in before having to let my stamina regen.
Camera positioning
Camera positioning was fine, but something I wanted to put in somewhere is the mouse sensitivity. MY camera was wildly flying around with even the slightest mouse input. An option to control this would be very appreciated.