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Dragonflywithqueercoding

3
Posts
A member registered Dec 31, 2023

Recent community posts

Game was fun and short , just like how I like it! 
The enemy variety seemed bland though as only the first neutrophil like enemy was the only one that could kill you in my opinion but other then that the concept is great man!

I love the game overall!  Finding a boss rush that isn't actual dog poo poo in itch or even in the whole gaming circle is quite hard.So I am happy that I did :). The last time I remember having fun in a boss rush was in Hollow Knight ... that was 4 years ago so you did so great work to rival even the best indie studios.
The movement is mostly smooth 
being defensive and attacking is balanced 
The bosses are not too tanky nor they are stale 
 the game has a good balance between quality vs quantity 
and the art style is great even if I am not a fan of pixel art.



BUT
 
The game has so many bugs!
I am not even talking about the crashes  that got mentioned by the other reviews are annoying but because of the short run time of the video game the crashes are not too annoying.
It's the small bugs that kill the whole gaming experience in my opinion.
1.The second boss fight has a cool animation while they throw their lance head thingy but before they throw it the lance head can STILL HIT YOU WHILE YOU JUMP OVER THEM.I get that hitboxes still work even while animation but this is just annoying to deal with.

2.Portals just don't open sometimes? Like how , when you kill a boss or get an upgrade and you just wait for the portal to open but it just doesn't?!


3.the third boss fight is fun but after the second phase it's horrendous 
The boss does it's digging attack but sometimes it just digs through and doesn't end their attack?So you just stand there thinking that the boss just left you . It has the same problem as the portal where you get SOFTLOCKED
The second major problem I have found in the game is that the blood mechanic is pointless as any blood art is too weak to actually use . Why use the risky blood art upgrade that takes 5 or more seconds to wind up against super speedy bosses If you can just do the same damage by taking berserk or something else and actually dealing the the damage in 1 second?
and even the healing upgrades seem pointless as using blood for healing is as worse as using it for DPS . You're going to take damage anyway while healing 50% of the time so why waste time If you can just get more dps with your sword and prevent the healing in the first place?
Love the game but in my opinion the game need tweaking
TL;dr
game good but bugs are bad , blood arts or any healing mechanic is kinda pointless if you can just perform more dps.
-Love some queer insect in the meadows 

I have been binge playing all you games and been wondering if you been working on some big game? 
Also I love the way you make bosses and you would make a great boss rush/ fighter game! Just an idea though!