I do wish the exploration outside the home was better explained. It almost feels like a hassle to do honestly.
Dragon067
Recent community posts
I love that the team sat down and came up with a creative node system for the finance department and i love it. It helps make the other world make sense in a way. I do have a question. Regarding the landscape pictures up above, is the team considering making the overworld map kind of like how mario party does its game boards? I think that'd be awesome. Of coure animating Richard and the residents of the departments would be a lot to do, but it's something cool I think.
Thank you for getting back to me with the answers. Regarding the keyboard binding, I guess where I'm confused is in the settings I'm not seeing a breakdown of the mapping. I wish I could see this and change it. Again idk if I'm looking at this wrong. Also fair enough on the companion swap. Was just curious. Everything else is all good. Thanks.
Adding rpg element to this game is a good idea. So i have questions from a utility perspective. 1) will these new abilities have cool downs or some type of cost? 2) How is the keyboard mapping going to work? I'd suggest making it as easy as possible members and then therefore their respective abilities. 3) Will in battle party member swapping me a tactic? Or maybe an assist system? 4) Are there pros and cons for pursuing relationships with the ladies? Persona has something like this. 5) What is the end game for the relationships? New animations? 6) will exp be shared if you switch members during the puzzles?