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A member registered Jun 13, 2021 · View creator page →

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If anything the voice acting is probably one of the bits i’m most proud of in the game. And i do have to appoligise i messed up the code… the 4th counter was meant to be a new counter instead of another digit counter….

Originally, the punishment was meant to be in stages, but i ended up punishing those who can butterfly click worse than those with an autoclicker, hence the very harsh punishment.

I could see this being a fun game. The collision hitboxes were very annoying to deal with though.

At the very least, approaching powerups from the front was easier to claim them than the sides, even if it meant less platform space.

A fun puzzle game, the camera controls got the better of me for the most part. Wasted wayyy too many moves just trying to rotate my camera around.

Thanks, i never actually considered the idea of moving the button but i did consider other ideas with the counter itself at least. Guess i got a bit too focused on the counter itself…