No.
Drages Animations
Creator of
Recent community posts
Yes and No. There are many reasons we are not flooded with 3D games about these concepts. You can't just create animations like I do in a full 3D game.
For example, Laura devours her prey, even though her mouth, neck, and body are not that big. You need to do some animation-model tricks to make it work, and 3D games cannot let you do that in a game environment. Of course, you can do it, probably, but it needs a crazy amount of work to make the engine work like that with very special model control.
Another example is Reptile in Mortal Kombat 1. They can't even make the reptile swallow the head. The Body Devour Fatality is very fast and has tons of effects at the front to hide the swallowing part. And this is in a game fully prepared for any of this stuff.
Ultimately, I am an animator, and my coder specializes in 2D Unity development. You can do whatever you can.
Hi! I am sry about your bad experience. You can visit my Discord server or PM me "drages," and we can check a few things; at least I can gather more information about your system. Unfortunately, the game does not work on some computers. In a world where everything sucks, from Windows to drivers, you just can't know the reasons with a single coder. Every build I release is thoroughly tested with a small group of testers, and there are no issues on our side. The game's unique old-style pre-rendered video player system sometimes doesn't work with random computers. We are working on a log system to get more info on these situations.
Why bother? It's something you need to answer yourself. I am just a dev who tries to create a unique and brave game. You tried all the stuff, so it looks like you are interested too, and I want to share this experience with people like you. If I failed you, I am sorry.

