Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

down taunt

12
Posts
1
Followers
1
Following
A member registered Sep 23, 2025 · View creator page →

Creator of

Recent community posts

Ah thanks so much!! Haha we’ve got some but loads so that’s good to hear!

love that you enjoyed it as a feature - we did decide to keep it in after finding it (but did find it quite late) xD

thanks for playing and really appreciate the feedback! 

They’re actually shields for the tanks (with Scottish flag painted on) so need to communicate that better with the characters.

Thanks so much!!

A few people have fed back about the scanlines/crt in general. Having an option to turn it off is a good idea. 

And agreed on the spin - this wasn't intended and was caught quite late sadly!

Thanks so much for playing.

Thank you and thanks for playing!

Was p skeptical at first playing this but got into it and actually was super addicted. Vv satisfying when it gets broken. Only things I would add is more juice and progression and maybe some more sfx. Nice one!

Wow, very impressive!! This game is awesome, such a joy to play and really well executed. Being able to look round the cube could be cool but can see how that added a lot of complexity for a game jam. Honestly really cool, could defo seeing this becoming a published game!

Wow, very impressive!! This game is awesome, such a joy to play and really well executed. Being able to look round the cube could be cool but can see how that added a lot of complexity for a game jam. Honestly really cool, could defo seeing this becoming a published game!

Really simple with clear focus on making the platforming and movement feel fun. The music and audio was great too. Had a good time! Think other peeps have said this but think locking the mouse to the screen would help - playing in browser it kept losing focus - and the bullet time seemed super strong as I could skip most platforming sections (esp the launch crystals)

Really simple with clear focus on making the platforming and movement feel fun. The music and audio was great too. Had a good time! Think other peeps have said this but think locking the mouse to the screen would help - playing in browser it kept losing focus - and the bullet time seemed super strong as I could skip most platforming sections (esp the launch crystals)

Thanks for playing and for the feedback!! It's really appreciated :D

Ah yeah - the free rerolling was unintended and caught too late unfortunately! The spinner is faster on the spins after the first but perhaps the slow roll could only happen on your very first spin (I just loved the animation aha). The performance issues are defo a problem but am just happy you got such a strong clan! We weren't sure how many people would make it that far.

Ahh vv cool fun on the theme. Big standouts were the art and the music - using the announcement in the music was a cool touch. Honestly had a lot a fun playing this. Only thing was maybe it got a bit repetitive playing through the same set of minigames but as a game to play for 5-10 mins I don't think that matters too much. Nice one!

Ah that's a good idea actually! They do all have diff stats and mechanics so would be helpful in the spin wheel slot or something to add a tooltip. Thanks for playing and thanks for the feedback, really appreciated!