What an unbelievable job! The game feel is so professional! Actually, everything is, the art, the sound, the effects. I loved the mechanics, even though it's pretty easy to exploit some upgrades like the reroll. Flawless work, congratulations!
Doug Neves
Creator of
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I loved the concept! Spinning the world to change the environment so you can progress is very creative. I found the controls a bit unorthodox for an FPS (like not maintaining jump momentum), but it didn't really get in the way and I was still able to play. The art is really cool too. Great job on the game!
You deserve more reviews! Very cute and well-made game. I had a blast playing it! The upgrades were a little confusing to understand at first, but I loved it when they increased the number of boomerangs I could throw. By the end, the game turned into absolute chaos, and I'm pretty sure I died to a bomb. Solid entry, congratulations!
Really funny game! I loved walking around the factory, chatting with the coworkers, and trying to sleep without getting caught, it was all super fun. I also loved the art and the sound effects.
The music does get a bit annoying, and the 'working' minigame isn't the most enjoyable part; I would have loved to see some more variations of it.
Either way, congrats on the game!
Diabolical!
The concept is really good, and the controls are super responsive. I managed to see the GG at the end, but I just couldn't climb all the way up to it... pure skill issue on my part :(
If you're open to some feedback, I would love to hear some sound effects. It would also be cool to have some kind of progression, like unlocking new textures for your brick or something similar. A very simple tutorial would help too, even if it's just to say 'use A or D' (this could just be in your itch.io page description).
Anyway, congrats on the game, I had a blast playing it!
When we initially came up with the puzzle mechanic, we thought players would find it really boring, almost like a chore.
So, we decided to turn it into a joke and make everything intentionally frustrating to play (just like a real job :P). But seeing that people are actually enjoying the puzzle aspect, maybe we should have taken the game in a different direction! :D
Thank you so much for playing and for the feedback! :)
This is an incredible game! The mechanic of getting 'dizzy' if you spin too much was a very smart idea. I absolutely loved the game and the sheer amount of power-ups available. The shop feels a bit unbalanced right now, but honestly, that didn't ruin my experience at all.
If I could offer one piece of constructive feedback, it would be adding some screen and audio effects when the character gets dizzy. It's cool that the movement slows down and the controls get inverted, but seeing some extra feedback, like music distortion and a wave effect on the screen, would make it perfect.
Overall, I loved it. Congratulations on the great work!
Try mine, please :) https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4716890
Only leave feedback if you want to ^^
