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DoubleDRanch
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Looks to be some sort Lua issue with additional game settings mod and something else is throwing Lua errors. i took out the additional game settings mod but it still freezes as soon as you get into a base game or mod combine (for me) at that point i cant get out or switch vehicles, have to alt F4 out. any ideas?
D:\auto_builder\cache\svn\b68cb144d6e2160d8eaba7cac57c4336\src\base\scripting\lua\LuauScriptSystem.cpp (1105): expectedType == Value::VoidType || expectedType == Value::ClassType2025-06-05 22:07:04.709
Script error: 'renderText': Argument 4 has wrong type. Expected: String. Actual: Nil
LUA call stack:
=[C]:-1 renderText
=dataS/scripts/gui/hud/FillLevelsDisplay.lua:191 drawFillLevel
=dataS/scripts/gui/hud/FillLevelsDisplay.lua:145 draw
=dataS/scripts/gui/hud/HUD.lua:299 drawControlledEntityHUD
=dataS/scripts/BaseMission.lua:1169 draw
=dataS/scripts/FSBaseMission.lua:2469 draw
=dataS/scripts/mission00.lua:694 draw
=dataS/scripts/main.lua:1324 draw
2025-06-05 22:07:04.725 Error: Running LUA method 'update'.
dataS/scripts/gui/hud/FillLevelsDisplay.lua:362: attempt to index nil with 'hudOverlayFilename'
2025-06-05 22:07:04.738 Warning (script): 'renderText': Argument 4 has wrong type. Expected: String. Actual: Nil





