Thank you so much for the detailed feedback! You understood exactly what I was aiming for: a quick launch, a readable delayed echo, and a moment where the two arcs have to reunite instead of simply landing in the pool. I’m especially glad the scoring breakdown helped communicate that. More boards and variations are at the top of my post-jam list—I wanted to keep diving too!
Dorim
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Time a mid-air high five with your delayed buddy and boost into a synchronized splash.
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Thanks for the honest feedback! I agree that the connection between the aiming arc and the buddies’ actual movement isn’t communicated clearly enough, which can make the launch feel disconnected from the controls. The intended flow is to aim and launch with the pull handle, then use Space to switch pose in mid-air, but the visual feedback needs to make that much clearer. This is definitely something I’d like to improve in a post-jam update.
