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DopamineRush

35
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A member registered Jan 08, 2025 · View creator page →

Creator of

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Thanks a lot!!! I tried to copy the way enemies and hazards are introduced in Mario games. Glad that you appreciated that!

Thanks! The sliding is cheated in the first pass of each level, so you slide a bit less so things don't get too crazy while shooting :D Not realistic, but had to do something about it.

Appreciate the kind words, thanks!!!

hahah it took me a while to realise it wasn't Hank from Breaking Bad.

Thanks! I have a function programmed for enemies to delete the oil, but it felt frustrating to me to delay painting progress of each room. But is definitely worth exploring. Appreciate the feedback!

Thanks! I had though ways to make painting more rewarding, like finding resources hiding in the oil like more shotgun bullets or ink recharges...but it created a lot of moving along the ink and felt frustrating for me with all the sliding. But definitely is an area to explore and think further, several people commented about oiling being a bit tedious. I appreciate the feedback!

Thanks a lot! I'm glad you enjoyed it!

Thanks a lot for the kind words! I super appreciate them. I will indeed pass by your game and check.

Very fair point. I did think several times about simplifying and keep just the "pushing through oil part", since it felt the more fun for me. But felt that it was less original to have just that. Painting for me feel nice and satisfying, but sliding while painting felt a bit too annoying and punishing...but the game was about sliding so I was fucked and decided to keep everything :D 

Thanks for the feedback! It's reassuring to see people having similar thoughts I had.

Thanks a lot! It's true that the difficulty spike in Level 4 is way too strong. Thanks for the feedback!

loved the game! Really original gameplay

Super simple and well executed game! Made me learn that I have a secret skill with color memory. Now I just have to find a way to exploit that and get rich. This game is amazing!

Wow! One of the best ones for me. Really cool what you've accomplished here. Such a complex task to manage to make this fun, congrats!!!

One of the best entries for me! The mechanic is so well done. There's something particularly hilarious about watching your fish fly on the air with no mid air control. Congrats!

The amount of polish here is stunning! Really nice work. Impressive what you accomplished in 10 days!

Nice idea here! Love the presentation overall. I might say it felt a bit tough, had a hard time already just to go higher a few blocks, so when enemies appeared it escalated things quickly! Other than that it has potential! 

The presentation and style on this one is superb. Congrats! I just found a bit confusing to fully understand when I was hitting a wall and what was the hitbox of my own hand.

Fun and original idea. Stealing felt fun and the battery explosion was a nice touch. I wished maybe a bit more connection between the act of stealing and what was going on in the street. Laugh with the cigarettes branding! 

Really liked this one! Celeste vibes. The dash mechanic was immediately fun and satisfying. Congrats! I maybe wished a bit more generosity with the checkpoints since the control with keys was slightly imprecise and gave me many undesired deaths with the spikes. Other than that really good job!

Such a fun entry here. Congrats!

Such a fun entry here. Congrats!

Really neat presentation! As European, manual gear is always welcomed :D

That's was such an original entry! Really good

Thanks!

Thanks for the kind words. I 100% agree with you on the difficulty spike. It's not just you, I had a couple of friends playing and it's extremely frustrating. Didn't have enough time to playtest before releasing :( Tried to fix the sensibility on keyboard but still is quite tough.

Thanks! I'll check yours ASAP

Thanks a lot!

Thanks! I really do wish I didn't spend so much time on the gameplay and balancing. Didn't have time to do any graphics 🥲

Excellent presentation!!! Super fun to play

Pretty neat concept! Love the level design!!

haha thanks!

Thanks a lot! It was very tricky to design the levels working both ways, I spend way too much on that and didn't have time for a better presentation.

Thank you!

Thanks!!!

Love the concept! Really original