Not yet but you can follow our musician here: https://soundcloud.com/daoyster
Recent community posts
The game only runs on Windows for now. Mac and Linux versions are possible, and are definitely on our wishlist, but we don't want to
commit to those until we can be sure we'll be able to test and support them properly.
Thanks for your feedback!
We changed the game flow a little so you could customize your race after you selected your track and not the other way around. As a result the random track option was removed from the race customization screen. We'll try to find a way to put it back somewhere!
Thanks, this is a great video! Glad you had fun with the game.
And thanks for the suggestion, a respawn button is actually a great idea! (though we'll also have to investigate why you got stuck in the first place ;))
Wow you made the grooviest video of the game so far haha I love it!
To answer your points:
1/ Brakes are for the weak (kidding - you can brake actually but we need to fine-tune it)
2/ Crash physics more DRAMATIC => will do!
3/ Special weapons => we may add more abilities (like the boost) in the future, we'll see!
We are still looking for the right balance between ship size and track width. It has a huge impact on the corners visibility and the overall sense of speed. Definitely something we have to work on!
There will be tons of new tracks when players will be able to upload and share their own tracks directly in the game! Stay tuned...
Regarding new track themes and game modes, this is also on our todo list but will have to wait a bit more since we are just a team of 2 for now.
Anyway, thanks for the great feedback!
Several people have asked this question, so I just added a few lines about it in the description. See the "platforms" paragraph at the end. :) Basically we'd like to make a Mac version, but don't want to make any promise before we're sure we can support it.