This is a solid 3D puzzle game with a low-poly masquerade aesthetic! Big props to the artists in the Maryville Game Design Club for making the character models, inventory assets, and soundtrack. My favorite part was the mirror-walking puzzle.
I discovered that I could get soft-locked on the Number Password Puzzle if I walked off the edge of the stone platform. Since there was no ramp or jump ability, I couldn't get back up and finish the puzzle. I was forced to reset the game.
That soft-lock was the only issue I had with this cool game jam project. Keep up the great work, everyone!


