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DonToraneko

16
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A member registered Mar 29, 2021 · View creator page →

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Really impressive work. Nice use of colours, too.  Just wow. I wish you much success in the comp.

The big dungeons are impressive and i also enjoyed the SID-like Musik. Nice work. I'll have to check out part 1 now. I wish you much success in the competition.

Very impressive tech. Nice work!

Such a wonderful and original twist on the breakout genre! Looks and works great on an ogGBC with EZcard! I wish you much success in the competition.

I remember the days of BBS on my Amiga with Zyxel modem back then. I think you captured the vibe perfectly. Great storytelling. GFX look even better on real Hardware imho. In your case, I need not say anything about the sound and music. Splendid as always. Sometimes your adventure felt like a real "desktop movie" . Nice arrangements with authentic looks. I wonder if younger generations could also appreciate all the details.

 I played it on an ogGBC with EZcard and no issues so far. I wish you much success in the comp.

Very nice Game. I love the Indy Films and so i very much enjoyed this. I'm impressed with the UI. I know it's not easy to pull off, especially with all the elements. Only the moving platforms were sometimes an issue. They're not exactly "pixel-perfect" and sometimes they got lost, when out of screen. But not a dealbreaker for me. I enjoyed your game anyway. I played on an OGGBC with EZcard. No issues. I wish you much success in the comp!

Very nice setup. I didn't play the prequels, but i will now. I really liked the idea of the names above the dialogue overlay. Nice solution. I also found the FX and Music very fitting and enjoyable. I played it on OGGBC with EZcard. Works well this way and looked great. I wish you much success in the comp, and i am looking forward to your future work.

Very cool! Works like a charm. Must be hard work to manage all the statistics. I played it on OG GBC with EZCardJR. It's not easy to execute the inputs there but i think that's just a matter of exercise -_-' . I wish you good luck in the comp!

Right down my alley! Good Work!

Yes, i had that too on different occasions. I guess there's still too much going on in one scene. Maybe the scenes need to be divided more.

Hi folks, yes. I found some time to get my fingers on this project again. I did some minor gfx work and spent the most time figuring out how to make things work.

It's still only a test level with not much going on, but I managed to make the enemies act halfway to the point they suppose to.

My next step will be working on the UI, manage and display: health, life, points, etc.

I would love to figure out a way to make the stairs work properly. I found a script on itch.io but it doesn't seem to work with the 3.02 engine of GB Studio. 

Anyway, i'm still motivated and hope i can soon upload a newer build.

Na! I hope i can continue during Winterholidays. 

TNX Max! I hope i find some time during summer to work on those again.

Nice and simple. Good balanced. + although i hate repetitive tunes I love this one. Don't know why.