Really impressive work. Nice use of colours, too. Just wow. I wish you much success in the comp.
DonToraneko
Creator of
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I remember the days of BBS on my Amiga with Zyxel modem back then. I think you captured the vibe perfectly. Great storytelling. GFX look even better on real Hardware imho. In your case, I need not say anything about the sound and music. Splendid as always. Sometimes your adventure felt like a real "desktop movie" . Nice arrangements with authentic looks. I wonder if younger generations could also appreciate all the details.
I played it on an ogGBC with EZcard and no issues so far. I wish you much success in the comp.
Very nice Game. I love the Indy Films and so i very much enjoyed this. I'm impressed with the UI. I know it's not easy to pull off, especially with all the elements. Only the moving platforms were sometimes an issue. They're not exactly "pixel-perfect" and sometimes they got lost, when out of screen. But not a dealbreaker for me. I enjoyed your game anyway. I played on an OGGBC with EZcard. No issues. I wish you much success in the comp!
Very nice setup. I didn't play the prequels, but i will now. I really liked the idea of the names above the dialogue overlay. Nice solution. I also found the FX and Music very fitting and enjoyable. I played it on OGGBC with EZcard. Works well this way and looked great. I wish you much success in the comp, and i am looking forward to your future work.
Hi folks, yes. I found some time to get my fingers on this project again. I did some minor gfx work and spent the most time figuring out how to make things work.
It's still only a test level with not much going on, but I managed to make the enemies act halfway to the point they suppose to.
My next step will be working on the UI, manage and display: health, life, points, etc.
I would love to figure out a way to make the stairs work properly. I found a script on itch.io but it doesn't seem to work with the 3.02 engine of GB Studio.
Anyway, i'm still motivated and hope i can soon upload a newer build.

