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Dontfeel

3
Posts
A member registered Jan 24, 2024 · View creator page →

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Actually find this way more playable than the og version ironically.

1/10: I am disappointed as the game is globally non euclidean, which was not advertised.

Globally non euclidean structures for the most part do not exist in 4d, and I'm not sure if this is a bug or something but there is no way to rotate my plane, I tried to run into poles to offset my perspective and that didn't work either.

(1 edit)

It's cool, although one pet peeve I have is that you can't rotate perspective, so the board looks way bigger than it actually is [p.s. it's absolutely tiny].

I also think it would be pretty useful because I keep getting edge stuck without realizing I'm edge stuck.