Thanks for your comment!
I’m not planning to do Mac option at the moment (I’m talking about future game -> this one will not be developed further. I’m already working on the new game).
I’m sorry. I’d love to, but it’s a pain in the a**. I’m working on Windows (even though I’m a Linux guy ;)). While compiling on Windows, I can easily target the:
- Windows
- Linux
- Android
I can’t compile for Mac on Windows because the EULA for the Mac OS X SDK forbids using it on non-Apple branded hardware. Maybe in the future I’ll try to build my game for Mac, depending on how successful it will be.