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DomJOI Dev

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A member registered Jul 16, 2023 · View creator page →

Creator of

Recent community posts

Howdy,

I just added a new rhythm task to the latest release that includes a metronome sound and an animation in special hands-on event :P. It needs a little bit of refining, and since I don’t get much feedback on new features, I’m just going to ask for it directly!

What do you think of the rhythm endings? You can join our Discord and share your thoughts there or just comment here. I’m more than happy to add your ideas to the game and put them in the development pipeline.

Thank you from the bottom of my heart, DomJOIDev

Howdy,

Thank you so much for your kind words! They really keep my spirit and motivation up.

I’ve been so focused on getting the next version ready that I’ve been quiet on the marketing front. I appreciate your patience and support!

Best, DomJOIDev

Geeeeezzzz! Thanks for the heads-up :D. That link was on vacation, but it’s back where it belongs now. Appreciate the eagle eye :D!

Geeeeezzzz! Thanks for the heads-up :D. That link was on vacation, but it’s back where it belongs now. Appreciate the eagle eye :D!

Thank you! The mechanics regarding the personality, more reactions etc are in our pipeline. It might take some time, but with financial support and feedback like yours I’m sure that we can create superb JOI experience.

Best, DomJOI Dev

Yes, of course! I just realized that the invitation links have expired. Thank you for pointing that out! You can find the current link on my creator page and on the game page.

The game is heavily inspired by Virtual Succubus. I used to support Virtual Succubus, even donating quite a lot of money.

When I was disappointed by some changes to VS, the developer — who is quite famous for being nice — told me to go f**k myself and my own game xD.

I liked VS, but over time, the game got worse in many aspects. To this day, when I play VS, I prefer the versions prior to v.24 when it comes to endings.

You can also check that versions like 17 or even 14 had a better-balanced algorithm, more scenes, and more visual variety than the current version.

I want to create a game that is not only an improved version of it but also has its own identity.

Sorry, that’s not possible at the moment. You could use Wine or another solution. The problem with the MacOS version is that compiling for MacOS requires Mac. I don’t have the money to buy one at the moment.

I have no idea how it could be implemented TBH :).

It’s about Pre-cum eating instructions, sorry for confusion.

(2 edits)

Howdy,

Sorry for not answering right away I was traveling last two days.

PCEI is for pre-ejaculate/Pre-Cum Eating Instructions. I will change the description of this kink so it’s easier to understand.

EDIT: New version will have - “Enables Pre-Cum Eating Instructions” so it’s clear.

Howdy,

Thanks for your question. The DomJOI Office is a closed project. I wanted to add an Android version, but many things happened in my life during that time. I pushed the final update and it’s final update.

The main problem with the Android version (I had a working APK and the game was running OK) was the UI. All UI that I designed and bought wasn’t made for mobile. Then things like auto-resolution settings and so on were messing things up a lot.

Long story short. I get that the Android version is as important as the PC. I wrote it there https://www.patreon.com/posts/important-my-and-115910514

I should start with the Android version, as it's easier to monetize and it's easier to get traction. There is a huge mismatch between what I thought was a good idea and what was actually a good idea.

So my next game that I’m working on (I started working on it after I stabilized my personal life and got back on track) was made with UI that is at least good enough for mobile. I still have a lot of TODOs and fixes before it’s ready but you can observe the process on my patreon with bi-weekly status reports. I hope that the game will be ready in about one and a half months. Maybe two depending on the hardest part - finding VA.

Sorry for the wall of text, DomJOIDev

Thanks for your comment!

I’m not planning to do Mac option at the moment (I’m talking about future game -> this one will not be developed further. I’m already working on the new game).

I’m sorry. I’d love to, but it’s a pain in the a**. I’m working on Windows (even though I’m a Linux guy ;)). While compiling on Windows, I can easily target the:

  • Windows
  • Linux
  • Android

I can’t compile for Mac on Windows because the EULA for the Mac OS X SDK forbids using it on non-Apple branded hardware. Maybe in the future I’ll try to build my game for Mac, depending on how successful it will be.

There is an option to create community in a more organized way, forum like with threads etc.

I enabled it a few months ago, and well - comments seem to be more community engaging. Looks like comments are back on the menu, boys [and girls] :).

(2 edits)

Sorry for being spamy - but I added the virus total analysis to the changelog. As said running malware analysis in now in the release checklist so next time the results of virustotal will be in changelog.

Thank You! I add the scanning and giving public scans to the release list :). Your feedback just made this game safer :)

(1 edit)

:(. I never scan my games, since I am producing them :D. Could you check it with other antiviruses? But it might be good idea to sign them. Unfortunately official MS sign is out-of-question at the moment.

(4 edits)

Thank you from the very bottom of my heart for your feedback.

Is it a problem with extraction or with a game that is extracted? Sorry for asking, but I need clarification. I used 7zip to compress it. Check if you choose the proper version as there are Linux and Windows versions at the moment.

You should be able to extract the game with the:

  • 7Zip
  • Windows default archive utility (works on Windows 11)

I did not test extraction with winrar.

Best,

DomJoiDev

EDIT: Grammar

(1 edit)

Howdy!

The very random AI is at the moment more or less on purpose. It allows to test all scenarios and it also shows the customization options. The game is in the early stage and in this moment it’s about creating the base - more like getting all toolchains and ideas together, rather than perfecting anything. I already figured out quite a lot, there are simply 3 things left when it comes to having proper basics:

  • Face Expression
  • VA
  • Clothes

The two first are already researched and I have a new pipeline that I will use after finishing the current release scope (so the next release).

After that, I should be able to create more content faster and higher quality. Also, there are PPL who already started to support the game financially, and others like You who are very helpful with their feedback. So I’m very optimistic when it comes to making this game, even though it’s hard to find the time ATM (I have some professional exams this Monday so I should study instead of well … writing this comment) - still, I think that release around middle of month should happen.

I created a task for your feedback: https://trello.com/c/jy5KWszD/277-feedback-shorter-scenes - and put it into the next release straight away.

Best,

DomJOI Dev

Howdy!

There is no handjob animation ATM but game is in early stage. I do not have a lot of time to develop it but I’m working on it! I added your suggestion here: https://trello.com/c/9BepBjLh/276-feedback-handjob-animation

Best, DomJOI Dev