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DoktorBleen

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A member registered Feb 01, 2025 · View creator page →

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there was no gamedesign behind the number 17, but the reason i picked 17, was because it was my favorite number, and also because a famous american pistol called the "Glock-17" has 17 bullets in its mag. I originially intended to use a model of a glock for the gun in the game, but it turned out too rough so i used a design from my unfinished take on a "Balatro FPS"

i thought level 3 was impossible until i realized you can click on the commands to make them different, this isn't mentioned anywhere and is really important, i recommend updating the description to at least mention here

it would have also been really nice i the order of inputs didn't reset every time i fell or restarted, i spent half the time just looking at the order of commands

Otherwise the premise is really interesting, and would be very fun if the order didnt constantly reset

i kind of expected Matrix to be problemtic, up to this point bassicly 0 platforming is required and then i immediatly ask for a tight jump to be performed, that also requires you to sprint, and i never say anything about sprinting increasing jump distance.

will there be at least 2 judges in the same room, that can play this type of game, or online support is needed?