Hi dev!
I really liked your game
and I have a few ideas on how it could be even better. Here's what could be done:
1. Minigames for crafting items or certain items. I liked the minigames you added to your game, and I think
they would work for crafting as well (for example, wire pulling or something similar for crafting drill repair kit).
2. Reworking or nerfing landmines. The landmines are cool and explode is scary, but I'm thinking of making them more fair to the player, since just one mine is enough to quickly kill a character,
while other traps give a chance to survive.(I'm was killed by them very often, and all times reason was same-i just didnt see them in dried bush)
3. Expanding backpack space and/or increasing the character's carrying capacity. I'm often end up with a lot of useful items already on second layer, and I just don't want them to let go, but there's not enough space for them or max weight the character can carry. Completing this point would provide more crafting options for player because he could have more items to craft(crafting, in my opinion, is the most interesting mechanic in the game).
4. Adding new races or traditional traditions. The races already in the game are well-designed, but they get boring.
That's all my ideas. If you like anything, I hope you decide to implement it in the game; I'd be very happy.
Now, feedback on the recent update: everything that was added in recent update was great. Trader-character relationships, new notes and fonts in notes, as well as new crafting, etc.
Thank you for such a great game! One of the best indie games I've played :3