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DogNibba

43
Posts
8
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2
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A member registered Sep 20, 2022 · View creator page →

Recent community posts

nice

Cccool

good

окей, это класно

Okay, it's cool. Realy cool. 

Huh. Well... When you upload the game?

Cool... Just, cool. Well, i like game design (isometric view, simple pixelart). And i like field size, it's a realy huge. Well, it would be cool to see full game.

https://discord.gg/BbZNYpVnEA

And yeah, my workshop discord server

Now we have 5-6 mods, what used that launcher. 
Лежатб плюс сосатб

ENG: A new tavern has opened to the north of Noer, accepting any visitors! Fresh flies! Dead whores, used treasure maps, importunate beggars, strange and boring interlocutors, intrusive service, unreasonably high prices. And all this is mixed with dirt and an unpleasant smell... 

RUS: На севере от Ноэра открылась новая закусочная, принимающая любых посетителей! Свежие мухи! Мертвые шлюхи, использованные карты сокровищ, назойливые нищие, странные и занудные собеседники, навязчевое обслуживание, неоправданно завышенные цены. И все это в перемешку с грязью и неприятным запахом... 

NOTE: 

ENG: If you start new game, dont forget save youre game and load. It need for apply mod story constatns. If you already have exists save file, you dont need start new game. Just go to marker on map. 

RUS: Если ты хочешь начать новую игру, не забудь сохраняться и загрузиться. Это нужно для перезаписи модовских "баз данных" Также у тебя уже есть сохранение - тебе не нужно начинать игру заново. Достаточно просто загрузиться и направиться в закусочную по маркеру на карте. 

Support version: 0.7.3.0, 0.7.3.1, 0.7.4.0 

Require: MyUI Library framework 0.2 https://github.com/DocNITE/MyUI-Library/releases/download/0.2/MyUI.Library.7z  For taiwan: https://gitgud.io/DocNight/MyUI-Library/-/releases/0.2 


How to install? (for newbies) 

Unpack archive and put folder to ModScripts/_Mods And enable mod in mod manager (CAUTION!!)

Mod is in PRE-ALPHA state. I upload PRE-ALPHA for modAPI demostration. So, i have plans to next updates Links: https://github.com/DocNITE/3-s-roads-base/releases/download/pre-alpha-1/3-s-roads-base.7z

That's mod now can see your play status in discord profile 

Support version: 0.7.3.0 & later 

How to install? (for newbies) 

Unpack archive put discord_game_sdk.dll in main directory

 And slice other folders with your folders (System and ModScripts/_Mods) 

And enable mod in mod manager 

Links:  GITHUB


Man, you can manipulate with $story_stats

Update launcher. Added console option

You can delete this app. Why not? This useful launcher

it works. 


Or enable TEST var in Scene_MapTitle.rb script

>F10

>Write in console: $TEST = true

>New Game

(2 edits)

This a small application to easy management _Mods projects.
You can set 'load order' priority, disable/enable mod and check mod description.

Support version: 0.7.3.0 & late

How to install?
1. Download NyxLauncher.exe and put in any folder.
2. When you open app, first - you need set Game PATH to your Game.exe.
3. Here you go, now you can manage your mods! Good luck! :LonaHappy:

Links to download: download 0.1.3



It would be cool, if we can be riding on horse. And yes, we need pay some food for horse everyday




This script add "Load game" button.  On ENG/MTL lang. - Load game. On RUS - Загрузить.

HOW TO INSTALL (Why not?)
Just put it in ModScripts folder.

LINK: DOWNLOAD THERE

What do you mean about test mod? 
Tell me more or send screenshot.

If you mean ModScripts -> You need split .DIS word in name file

Sounds like - hueta

Wow, character romantic tree. How Mass Effect be like

I think you can remove this lock in modscript

Damn, i payed my half life on this game....

On fishkind isle, in tavern, we can find heavy fishkind's recruit. He require "Prostitution service". Well, we can abuse him 24/7 to fill ourself to... I think you know, what i mean. It's realy cool method to farm children (and fishkind, and deepone)

So, i think, better way - we need rebalance him. Added, somethink, cooldown for "expand time", ot other... 

What do you think about "virtual file system" for mod. projects? Or you think - open source files better? 

Man, you maybe don't know - but you need draw over9000 sprites for this. This is rly bad idea

Eyes you can change for rebirth in your child.... XD.

Hair - style and color you can change in Noer Market.

So, what about launcher? Exist's that app or not? It will be cool create game launcher, where we can toggle needed mod's

It possible create custom level (level map and add new lands on global map) ? If it possible, how? 

Just put your ruby script. 


Check _readme.txt

Just use latern, man. 

We have possibility to up light radius. Just up SCU attribute

(1 edit)

So, how i think, it realy not good theme for you. I understand

Yea. But, i disabled this screen. I so tired everytime pressed this button :D

Man, i think better way - it connect other lang. Ruby is realy shity :DD

ow man, i just kidding

(1 edit)

Ah yes. Before i didn't work on ruby, but now i know. 

In, example, C/C++ lang. we need hook addr class. But this - we can just write class and add or rewrite something methods, it's all in other file. 
Wow, i think it cool.

Where you edit script's? In RPGMaker or something IDE/Code editors?