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DocMorris

5
Posts
A member registered 20 days ago

Recent community posts

I’ve played through version 0.3.0 in its entirety. By the end, I had 151 copper, 4,552 tin, and 4,199 iron left over—that pretty much says it all.

That said, I think the game is heading in a good direction. I really like the lightning; the achievements are a nice touch (perhaps consider adding a small bonus for earning them), and the fortress, traders, and smelting mechanics—all great!

The bomb, however, feels a bit useless. It has a lot of health, but by the time its hit points are depleted, the lightning has already taken care of everything around it.

I also haven’t quite grasped how the "levels" work yet. But I do like the bosses—hopefully, there’s more to come in the future!

Hit infinity in like 3 mins, no MOLT needed, as well, if you click molt and not yet you cant molt, because there is nothing to click

This is for version 0.2.0
I really liked now the run of the gameplay. You always have a goal, but the goal is not really far away. It's like 2 - 5 runs and you can buy an upgrade. And every upgrade feels good for now. Of course, there need a lot more upgrades (especially for zinc and iron now) and I think the crit is for now a bit useless (x2 is ok, but x3 kinda useless, because you always 1shot with x2)
Thanks for the update!

Supercomputer is to broken in the state now. 

I stoped playing, until I need a lot of zinc and had no really upgrade for now. The splitter feels nice, I like also the idea of upgrading the fortress, maybe upgrade the fortress open also new upgrades. 

But for now, the gameplay feels kinda smooth.