Hahahaha well we know what bug to fix first. Thanks for playing, glad you enjoyed.
docmolli
Creator of
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I think the concept could work really well as an idle desktop game. I was inspired by Rusty's Retirement. But man, even something this simple, I incurred so much technical debt. I imagine future iterations of this will be much better. Tbh, I hadn't even realized I made duplicate buttons, I'll have to check that out.
Very well done; you've communicated so much depth with the addition of just a few more colors. The contrasting grays make the buttons look thick like they make a satisfying sound when they're clicked. The sheen on the bars is a nice tough as well; it totally changes the look with just one more color. It's giving me a lot to think about my own work.
The bulk of what I have learned has been a frankenstiens monster stitched together from reading engine and coding language documentation in combination with countless YouTube tutorials. To be fair, I'm with Josep in that I chose Godot, but I see no reason it would be any different from Unity. Good luck to you.












