You've put down a lot of ground work here and I think some focus would help. Maybe try to narrow down the idea to a few key elements rather than trying to have the game do too much. What do you think the player fantasy is with this game? What do you see the action looking like? I was having trouble visualizing this as a card game which you mention being a possibility. Overall a lot of cool ideas here about the sheer ridiculousness, madness and darkness that comes from working in an office environment.
docmartens
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A member registered 80 days ago · View creator page →
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A narrative-focused game about trauma, isolation, and healing told through home surveillance and haunting encounters.
Interactive Fiction
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Really thoughtful story and character work here. I'm learning about writing in games and this has some really good examples of building out well rounded characters. I was challenged getting clear picture of some of the gameplay elements that a player would experience but on the whole this seems like a lot good ground work for your game. Nice job!
Wonderful story and really smartly written. The tone was fun and playful which was a nice juxtaposition to the darker themes of the game. Really nicely done. I'd watch out for reading challenging on some of your highlighted text, especially the black highlight with dark text colors. They can be difficult to read because there isn't enough contrast. Great job!
