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DMWACK

17
Posts
A member registered Jun 09, 2025

Creator of

Recent community posts

Fun little puzzle game, You can get softlocked if you push the boulder to the left at the start so watch out for that.  Pixel art is nice, shame it doesn't have a proper ending

Cute concept, good writing, but it takes way too long, and I didn't feel like I was really doing anything other than waiting for a timer to pass on by. Shame the gameplay couldn't compliment the art style and concept

Cute concept, good writing, but it takes way too long, and I didn't feel like I was really doing anything other than waiting for a timer to pass on by. Shame the gameplay couldn't compliment the art style and concept

So much charm in this game, shame you couldn't have the time to polish it further and implement more mechanics but I love the visuals and concept!

So much charm in this game, shame you couldn't have the time to polish it further and implement more mechanics but I love the visuals and concept!

Really cool concept for a vampire survivors style game. Definitely needs a lot of polish, but the core ideas are great. I think the coding is bugged where the player character can't die and you can't craft arrows by pressing M. Could be something to try to fix in the future. good job!

Really cool concept for a vampire survivors style game. Definitely needs a lot of polish, but the core ideas are great. I think the coding is bugged where the player character can't die and you can't craft arrows by pressing M. Could be something to try to fix in the future. good job!

Nice simple fun game, not too difficult beat it first try. Really good audio queues, good low poly horror graphics. All round really polished. Great job!

Nice simple fun game, not too difficult beat it first try. Really good audio queues, good low poly horror graphics. All round really polished. Great job!

The pixel style is really cool and has a dark fantasy vibe. I wasn't able to have too much fun due to the fast health drain and huge enemy damage. You essentially can't make a single mistake during the run and if you do it's game over since you won't be able to get to the next vial without running out of health.  I'd definitely make the health drain and enemy damage slower, or place more health vials about/ make them heal more

The pixel style is really cool and has a dark fantasy vibe. I wasn't able to have too much fun due to the fast health drain and huge enemy damage. You essentially can't make a single mistake during the run and if you do it's game over since you won't be able to get to the next vial without running out of health.  I'd definitely make the health drain and enemy damage slower, or place more health vials about/ make them heal more

The game was really charming, I loved my little fish sharkbait. Wish you could replay it and choose different options without having to reinstall the game. Not much gameplay wise but aesthetic wise it was great

The game was really charming, I loved my little fish sharkbait. Wish you could replay it and choose different options without having to reinstall the game. Not much gameplay wise but aesthetic wise it was great

The fishing minigame was fun, I liked the artstyle, the world borders broke immersion a little.  There wasn't much of a story, at least not that I could understand so that could be something to consider in the future

The fishing minigame was fun, I liked the artstyle, the world borders broke immersion a little.  There wasn't much of a story, at least not that I could understand so that could be something to consider in the future