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dmo50

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A member registered Jan 23, 2024

Recent community posts

(1 edit)

This pointed me in the right direction and I figured it out. Your example code essentially worked out of box and I now understand how that config works. If I could star your reply I would because I feel like someone else is going to ask this same question eventually.

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Hello, sorry for bothering you as this is only partially related to your snippets, but do you have any resources or articles to understand how say_menu_text_filter filters work at a more technical level? I paid for both of your inline code snippets and use them all the time.

I get errors anytime I try to use more than two classes that add custom text filters. I'm currently using your inline conditions code and speech pauses (on itch.io). I had to take out your inline python functions and inline tooltips (on itch.io) so the project could run. I looked at your solutions for adding new filters in both of your inline code snippets and tried to implement something similar with the other snippets and I run into recursion errors. I've tried other things, but I haven't figured out how to get more than two filters to run. From what I can tell, any combination of the above mentioned custom filters work as long as there are only two of them. 

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I love all your releases. They're so practical. A lot of the code and asset packs on this site are too focused on style. Yours solves problems.

Thank you!

Do you have a pre-written attribution already? I don't plan on selling my game or anything. But I do plan on sending it out to a few people and I have no idea what they're going to do with it. I just want to make sure I'm compliant. It would be handy to have one that customers could just paste in their code easily. 

And thanks for your script. It did exactly what I wanted. I almost rammed my head through a wall when I realized that Renpy didn't support inline functions.