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dmbro

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A member registered Oct 06, 2021 · View creator page →

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Yeah that's correct. I don't remember the exact value of the red goblin but somewhere around there. Crit Chance should be the same against all goblins, they don't have any defense/reduction against that. 

(1 edit)

Thanks for playing! You should be able to determine their health values relatively quickly by how many hits it takes to kill them. The basic green goblins don't have any Crit Chance, but the stronger ones do ;) I believe they also have higher Accuracy. Good luck killing the boss!

Thanks for checking it out! I've put out a little update yesterday which updated the art and adding proper randomness to goblin spawn locations. It also set the foundation for some future features - so next I'm going to try to add items and skills. :)

Thank you for the feedback :) Glad you enjoyed.

I will be working on items, equipment, skills, enemy variety, and a revamp of the level design/artwork in the (hopefully) near future. Give me a follow if you'd like to check back!

Thank you kindly for the detailed reply! You've also brought to my attention that I should be making my life easier with a State Machine hehe. Cheers :D

Thank you very much for the guide! Could you let me know how you got animations to work when moving between tiles, rather than snapping?