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RoleplayAccountR

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A member registered Nov 13, 2022

Recent community posts

do ya have other projects/art things i can see/follow? ^^

Right. It is a fun game with good potential. But i wanna give proper feedback

The trading system: It is is fun. But needing to match the point score before trading is a slog. Especially trying to get a job in the early game. Especially since the net result is that you can never gain points from a trade.

Moving the requirement to half points could be better for balance. Low trade chance but still possible. So you can gain points

That or make it so charisma influences your trade chances and thresholds.

Beginning: The beginning is a slog. Especially with lack of explanations or tutorials it can take ou 2 weeks to get a first skill (speaking from experience) A guide or similiar explanation section would help a lot

The world: The world has a great beginning. There are a lot of locations but they feel empty. I’d reccomend focusing on character conversations

The shady alley: The shady alley is basically always a net loss. With over 100 different shady trades i only got about 10 positive changes. which were like +3 on avg.

Overall i am interested where this goes too. Keep up the good work

Alice the code goblin

The dropdown for the debug doesn’t work :P

Fun game but i cannot for the life of me figure out how to get researcher

They are not yet in the game

Great game! few notes.

  1. a save system to select days would be nice
  2. Instead of saying ingredient missing you could give a hint as to what was missing
  3. A speedup function could be nice
  4. related to 3. But it would be fun if you can skip to the end of the transformations

a cheat or quick progression feature would be nice ^^ for those of us who have recently cleaned their pcs.