Also, it's not clear to me when you get accounting, when you can buy stock, when you can buy gold etc. is that just random?
Edit: figured it out. Maybe add icons?
I don't know if this is a bug, but I got 2 NPCs with the same name in my game.
Also, sometimes I randomly win the game after round 1? It does happen when I press the W key, don't know if that's just a coincidence or related.
When do the stocks and gold go down? It explains when they go up but not when they go down.
One of the best games from this game jam IMO. Did you make all the art yourself? Because even if the individual sprites aren't that impressive, just the sheer quantity of them make it very impressive. My game has 2 tiny rooms and 3 enemies and it took a while to make, can't imagine how much work must've went into this.
So my game is going to use the up and down arrows. Am I allowed to also add W and S support? If W works the exact same as Up, and S works the exact same as Down? Or is that against the rules?
It's not necessary, but I can imagine some people prefer WS over the arrows.
edit: added the word "support"
edit2: added 2nd paragraph and these edit and edit2 texts.
This is a very simple idea, when the world is generated the procedural generation algorithm probably uses variables to determine the frequency of rocks, gras, the types of ground, etc. What if there were sliders to change these? That shouldn't be too difficult to implement and would add a lot more replay value, as you could do challenges like trying to play in a world with no ice generation, all water has to come from rain, or almost no grass generation so you have to create farms early on.