10+ attempts for just the first level? I guess developer blindness is really showing. Thanks for the rating anyways!
Thanks for the rating! I guess I forgot that only I as the developer would know exactly how to handle the character controller.
Yeah, totally valid criticism. I thought I'd make it more realistic and challenging, though looking back now I've totally overdone it. Thanks for the rating though!
Thanks for the rating! Yes, I was debating on whether to make the movement more forgiving last minute. I'll keep that in mind for future projects.