I recorded a video which is uploading to youtube as we speak-- just in time for the jam deadline. Check it out here:
dithyramb
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This might just be the best environment art and level design I've ever seen in a Doom mod, and is a very clever and faithful adaptation to Castlevania. HOWEVER they've clearly decided to adapt the very first Castlevania, which is one of the hardest games on the NES, and decided to make this version just as nasty.
I recommend save scumming and creating multiple saves so you can go back and play with a better subweapon more suited to your current challenge (I'm not afraid to admit that I abused the stopwatch when feeling stressed).
Overall, I feel like the difficulty and the subweapons could have used more balancing. The sub weapons have very little meaningful difference between the throwable ones, whereas the cross was insanely good in the original game, but is actually less good than the axe in this one. And in both games the stopwatch is way too OP.
Regardless of its faults, this is no doubt one of the best Doom mods ever made.
Hi! I bought this game on Steam but am too dumb to progress. It's not that I haven't explored plenty and collected lots of gems, and unlocked all sorts of doors--it's that I can't find the [SPOILER] underworld area that is mentioned in the game manual, and am totally stuck. Using cheats has not helped me find this area either! Any pointers?


