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distortedsignal

7
Posts
A member registered Sep 03, 2018

Recent community posts

Are you planning on publishing any other levels?

This is interesting - it almost feels like a rhythm game? Really fun, good concept, seems like something I could get into. Good entry!

Oh, interesting. I'll have to go back and retry this game - thanks for your comment!

I think you got the gameplay right but the theming wrong - this isn't a car racing game, this is a spaceship racing game. This is really fun and addictive, but I don't think it's for me.

I'm not sure how this game fits the theme - this is a metroid-vania without... what? Also, the movement here is kinda sticky - this makes the game feel not great.

This is interesting, but I'm not sure it's quite polished. You move by using recoil on the weapons you're using, but you only have three weapons, and they can "run out" of ammo and need to be recharged. This kind of makes movement tedious - since there are only two consistent ways of moving yourself (bazooka & squirt gun), you have to choose between going into a fight with a very powerful weapon very slowly or moving around the map very fast, with very little control. I'm not sure that I love that trade off.

I think this is really interesting. I only made it to the "moving red blocks" stage (after checkpoint 2), but this seems like "platforming without platforms" to me, which is a cool idea. I think this could be a really neat zen-out game - just put minimal challenges into it and let people "turn off" for a while. Very mechanically satisfying.