Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Dionen

2
Posts
1
Topics
52
Followers
1
Following
A member registered May 08, 2020 · View creator page →

Creator of

Recent community posts

BISMUTO community · Created a new topic About Bismuto

BISMUTO is a dialogue-based game that uses LLM technology to understand and respond to player input. The AI performs tasks like analyzing the tone of what players write, rephrasing text, and categorizing responses to guide them through the story. 

Because it uses AI that can't run on regular desktop devices, the game needs internet connection to play. An offline mode, that uses no internet connection (and AI) is in my plans.

The world, characters, and plot are completely human-made (by me). The LLMs only act as an interpretative layer, in order to blend player input with the pre-written branchable narrative.

Trailer coming soon! 

(1 edit)

Hello, thanks for the feedback. Glad you liked the music! It's an arrangement of a composition called "Lua Branca" (stands for "white moon"), by brazilian composer Chiquinha Gonzaga. The story at its core is a take on a classic tale so, I didn't want to change it too much (adding rats to it already made a bunch of people confused), but I definitely also see room for improvement.

At the moment I'm working on a new project, with what I consider a more engaging story, more traditional gameplay and an OST. Hope to hear your thoughts of it on the future. Thanks!