The number of levels have been added in the description now :)
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O_o ooh that’s fast!
The gif/screenshot problem could maybe be something with application rights? That it doesn’t get writing permission? The chrome version injects the image as bytestring data directly in the HTML and doesn’t need OS permissions.
Post your best runs of the new 0.1.3a build.
We'll do our best to not change this layout for at least a good few days, so we can all speedrun this and have fun without everything changing too rapidly. If awful problems are found those will be fixed, but we'll try to keep the layout as is for a while.
The levels are procedurally generated, so sometimes you can get a bit unlucky and get some spikes. But generally up to level 7 they should all be manageable with some practice and some retries :)
Thank you for the feedback! I'll see what we can do about making the goals and systems a bit clearer, it's something we've heard a good few people mention so far. We're also working on some general balance and a final music track.
And thanks so much for making a youtube video on it. I'm going to sit down and take a look later on, it's always very useful to observe someone play your games "live" like that!