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dinopino691

120
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A member registered Feb 11, 2024 · View creator page →

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for 1 and a half days work i would agree that i have outdone myself

so the catch is the enemies spawn like water in a flood and to counter that the enemies stop when the player moves so if you were moving small bits each 2 or 5 second then you will be invincible, i need to refigure that stamina system thanks for pointing out, ill try yours 

thanks

Your art is great, i was looking forward to connect on linkedin but the link was removed so nonetheless my games going to look great, Thank you

i like the creative aspect where i can have animal crossing and other weird achievements which makes it a goofy play, keep going

the animation and logic of the shadow sytems was smooth and nice it makes a great chill lofi game

this is awesome, a full-blown mystery puzzle with dialogue boxes.

the entire game is well designed and initiated it looks feels and is as snappy as possible, i dont like the repetition of clicking buttons but i guess i am not a turn-based player so it doesn't matter, the code feels developed and polished its great.

this is great, the screen effects were nice and the entire devil blue attacking purple spirits and the opposite of that was fun dopamine spike

the horror creep up aspect was nicely done

thanks

thanks

the music is insane i am reusing it in three different games to be honest, the enemies tentacles are invincible or deflective against bullets so its not missing but a body part which is resistant 

i wanted to add a upgrade for speeding the animation up byt i kind of felt short on time thanks for playing 

well its the main character

getting destroyed and than upgrading your stats more by using your previous attempts karma is the regressing part of the game thanks for playing 

Maybe there is a chance, ill do something like that.

thanks for playing

thanks for playing

thanks for playing

thanks for playing

thanks for playing

thanks for playing

thanks for playing

thanks for playing

thanks for playing

thanks for playing

the gameplay gets repetitive and slow otherwise it's a good pixel art and polished game

thanks for playing

thanks for playing, well i am glad a game dev newbie like me can inspire you

thanks for playing

thanks for playing , i had college work and other stuff so i did what i could in a minimal way

thanks for playing

thanks for playing

godot, thanks for playing

rated

the pixel art and the game is nicely polished , if it had a difficulty level it would have catered to more people thats the feedback i could give, have fun if you try further development

it was too relaxing it reminded me of flower, great driving mechanics

(1 edit)

ehh same with me as i took some time to export my web build which was added after submissions time

edit rated

rated