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DingusKhan

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A member registered Aug 18, 2014 · View creator page →

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Thanks for the feedback! 

We had more planned, but after some pretty major setbacks mostly towards the end, things got scaled back and reworked a bit. 

It was our first jam as a team, and my first jam in general, so it was a learning exercise for us to make things click. I was doing code and audio, my teammate was doing 3d art and design. 

A note on the second boss, the main strategy is to destroy the beating heart in the middle. The boss himself doesn't take much damage.

The shadow is a good shout!

Vibes were on point, but the actual gameplay left something to be desired. Mainly hit registration was spotty at best, and the platforming controls felt a little off. 

Voice narration, art style, and sound were spot on though! 

I did have one major issue - the jittering of the player sprite started to hurt my eyes after 5 or so minutes, so I had to put it down. A good start!

Honestly struggled with this one. The platforms you jump on are super tiny, and I basically got stuck at a jump I couldn't make. The "Defect" system doesn't make any sense to me either. 

10/10 for them buns tho. 

This was decent! 

My favourite thing was the little wiggly arms on the leg bot. 

There are some issues, like the camera, but given the tight deadline and the functionality on show, this is a sick entry. Nice one! 

Yoooo, this is awesome! 

Like someone else said, it's got strong Morrowind vibes, and reminds me quite a bit of Dread Delusion. 

There's some jank, particularly when getting used to the input, but it's not particularly bad. Audio, visuals, and sheer style are fantastic here. Good job! 

Great game, had such a good time with it. However, I got stuck just after getting the triangle as the camera wasn't transitioning to the next screen, so I couldn't see the obstacles. 
Would love to play some more! 

Great game, had such a good time with it. However, I got stuck just after getting the triangle as the camera wasn't transitioning to the next screen, so I couldn't see the obstacles. 
Would love to play some more! 

The music in particular was a highlight. Some bugs that need working out, but definitely a good job, especially for a first game. Nice one!