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DimmSk

16
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A member registered 14 days ago · View creator page →

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I figured late the shorcut for switching camera, so the first time it was daunting. And for some reason it was confusing to me. Like, when you release the storm, the camera switches. I think is a matter of play style? Maybe some people wants to play using the inside storm camera, others the top view. 

I like the brewing mechanic. Took me a while to find the antlers. Maybe some kind of progression? Or having the recipes obscured by some kind of puzzle or logic deduction? Idk. Great work!

The handling of objects is pretty cool, even when inserting the punching card gets a bit daunting. But i didn't understand how to use the machines.

Yes! I had two phoenix potions! 

I really like how the text conveys a sense of a bigger world. This idea of a super bureaucratic space druid guild rocks. The ingredients names, the mechanics and their explanations, the seriousness on the silliness. Chef's kiss!

No worries! It was fun! Great work!

Great atmosphere. The soundscape really delivers the mood.

That was good! Challenging. Nice art.

Clickers are not my cup of coffee :P 
But i liked a lot the looks and feel of the game

It looks good, but i could not warp my mind around the controls

First rule about the golem fight club... hehehe.
Amazing all the ingredients and combinations. At some point my golem started spawning always in low health so it was impossible for me to win a fight. Awesome work!

I like it. I would like more of a puzzle to figure out the brewing order.

Rosie "está en una" ><!
Had a lot of fun!

I really like the lovecraftian vibe of it all

It was fun! Liked a lot the graphics. Could not figure out how to wake up the dwarvens and pick up stuff. Sometimes the bubbles and the crosshair made me doubt about how to aim, but that's something of a paradox in FPS games.

It was fun!Control of the camera was a struggle at the beginning.