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Dimmi

16
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A member registered 43 days ago · View creator page →

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HOLY this game is SAUCED

I really didn't expect it, but this is easily my favourite game of the jam. The visual direction, writing and humour are extremely well polished, it really resonated with me and I was grinning ear to ear with each line.

Clever, cute, and well-paced. I'm blown away :)

What an awesome concept, and fantastic execution to match! I really loved all the layered mechanics, which worked excellently together to create a tight gameplay loop. The particle system gives the game more visual oomph and a lot of polish, too!

I really enjoy how you employed all of the interesting mechanics and incorporated them into upgrades, which gives the player more to look forwards to in contrast to simpler games in this genre with predictable damage/movespeed etc. upgrades. The love given to the design board shines through :)

The visuals and overall art direction for this game is really impressive! Great work :)

Thanks so much for your kind review and for playing!
Dragging papers to the top is indeed not a bug, it can really help in some of the more information dense rounds :)

Really great atmosphere building, the audio and visuals were really excellent and set a very impressive mood for such a small time frame. Great work! :)

Really creative gameplay and narrative, I really enjoyed that. The world expanding really nails the MMO feel :) 
I had some pictures on the phone not accurately reflect what I took a picture of, but I could mostly still figure out what was supposed to happen. Would love to see this concept more fleshed out!

Fun game, with great animations! I enjoyed slowly memorizing the symbols, and would've loved to see even harder levels, perhaps with combinations of symbols? Great work

Loved the data fragment concept, it was really satisfying trying to snipe certain numbers. I did find the black outline on black background quite hard to read, not sure if that was intentional.

Well done! I enjoyed the balancing, keeping the pressure on to think about both upgrades and time, especially as the time starts to get tight. The music also goes hard :)

Really well done, especially on level design - some levels stumped me for a good bit. I had issues with WASD not registering, but a refresh seemed to fix it (just in case anyone encounters the same). And of course, great voice acting :)

Lovely game, controls felt snappy and it was very satisfying to try different weapon combinations, like dual wielding swords and dodging around enemies. Lots of great design space with the extra abilities, I was constantly excited for what was next!

Really enjoyed the game! The physics-based "moving things in and out" was really enjoyable, and I found the "winding" of both the screws and the tank really satisfying. Great voice acting as well :)

Always down to watch some birds do their thing :) Really loved the animation of the chickadee matching the call, and the pixelated IRL bird images, great touches

The art style is really charming, on both the cats and the blueprints :) It's tough, even with the blueprints on a second screen for help!

Cute game, big fan of the minigame concept. Unfortunate that there seems to be a bug with the wires, I'm sure more chaos would've been fun in further levels

Congrats! And thanks for playing ❤️