Hello, I am having trouble adding the system to my project. When I try to get the dialog box to appear on the screen, a null pointer exception appears on line 123 of the MSG_Parser script and to be honest I can't understand what func level_root () does (more mainly the "(" level_root "part) ) ", because there is no" level_root "tag in the sample project as far as I can see). I managed to find that that function was the one that returned null, but I can't find a way to fix it. If anyone knows what may be going on, I will appreciate the help.
Dimcairion
1
Posts
1
Topics
2
Followers
A member registered Nov 12, 2016 · View creator page →
Creator of
Game made at the Global Game Jam 2019, using UE4 and blueprints
Puzzle
Recent community posts
Godot 3 Dialogue System - documentation community · Created a new topic Null pointer exeption in line 123 of MSG_Parser