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dillidum

30
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2
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A member registered 35 days ago · View creator page →

Creator of

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The stories were quite repetitive and tedious after a while, but some people do like this feature. I think it should be more optional or there should be a toggle.

thanks :)

thank you :)

thank so much! :)

thank you!

loved this game, though my computer freaked out a bit when i got into de-scaling the fish that have more than 1000 scales but still functioned! good game

thanks the onion was kind of hard to figure out but im glad it turned out good :)

thank you i made it myself :)

me when it said "Feed the other cows"
they don't mean... surely they don't... no....
good game

Really, really fun. :)

Amazing game

I think it was because of you have to grab a certain number of things and every time you grab something one arm dissappears

the game doesn't really teach you how to fix everything which might be intended but i would suggest maybe the first time something goes wrong with a specific part you teach the player how to deal with it

it is a very serious game after all. and as for the blueberry... i don't really know myself actually, i mashed together like 10 tutorials i watched online and it worked somehow :)

it's sometimes hard to tell if you aren't paying attention but he does do a roll as well 

Very good. Only complaint was too hard, the spinning was very weird/awkward.

i really liked this! got a little laggy towards the end though. i really liked feeling powerful.

it was very disorienting, almost distractingly so. i would suggest less of that effect next time. i really liked the game. :)

LOVED this game, though I had a hard time figuring out how to do anything. I think a n in-game learn-by-doing tutorial rather than a dialogue info-dump would work really well. First time playing through I got an F on all three days because I didn't understand how to refill the humidifier. Loved the visuals and narrative. Overall I thought it was awesome!!

seems fun but i can't see my cursor and can't really get the hang of it

this is literally the best game i've played so far for this game jam. it was actually so amazing omg no words. the visuals, the narrative, the serious theme still played lightly and well, i just really had a lot of fun!! keep it up :)

when you hit space, you roll/spin. i would've added a sound but the way i was already tracking if you were actually hitting it right would be useless which would make me have to redo like the whole correct/incorrect hit system and i didn't feel like trying to find all the places where i referenced that so ¯\_(ツ)_/¯ thank you!! :)

very good, loved the twist, awesome art style

thanks so much! im actually going to do another game jam after this one and im really excited to do this again, hopefully better!

thank you!!

thank you! your comment abou the fullscreen thing is actually really helpful, i'll do that next time

thanks! i tried really hard on this

I didn't really enjoy it that much, but that's probably because I'm just bad at this type of game. It's an interesting concept that could be expanded on, like making several fights leading up to a big boss fight. It's not bad, just personally boss fights are my least favorite part of a game and that's all this game was. Not a fan of attempting something over and over. The spin to gain extra damage mechanic was... a thing. I didn't like it that much ecause it felt like I was just getting disoriented anytime I actually wanted to deal damage. The visual were nice at least for Cyclona and overall it was pretty good. :)

The goal was a little confusing to me at first, but I eventually got it. I was a little confused why my kraken's arms kept disappearing until I realized. It's a cool mechanic you got here! I saw the (cutscene...?) at the end and I didn't really understand it that well but I think that's just me. I liked the visuals. I liked the notes in the bottles once I figured out I was supposed to collect things. Good job :)

I usually don't love puzzle games, but this wasn't too hard to get the hang of, and I actually liked it quite a bit! I also liked the art style (personally, I'm a sucker for pixel art). The rotation mechanic is also very on-theme. The title was a little hard to read, but once I figured it out, I thought it was pretty funny. I think there could be a tutorial level or at least instructions in the description, since it took me quite a bit to figure out how to play. I'm not sure about the seriousness, but the player does have sunglasses, which means it has to be serious. Good work! :)