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Digidig

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A member registered Mar 16, 2019 · View creator page →

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Glad you enjoyed it, thanks for the feedback! Yeah the last step is too much of a stretch for now, it will be better when there are lots more upgrades on the way. I will look into the points per turtle/ball thing,  making it more obvious you can kick the balls would be a start as I saw you took a bit of time to figure it out.

(1 edit)

Hey I made this prototype of an Autobattler. It takes the original gameplay of the genre and adds some twists to it. 

You have your main board that is the defense board + an attack board. Each unit you place on the defense board has to spend a certain amount of round there before going once to the attack board to attack the ennemy (Ennemy AI who has the same configuration as you)

It's singleplayer and this is only a prototype, with 5-10 min gameplay for one small game.

I'm mainly looking for feedback to see if the idea and gameplay can be fun, Thank you!

https://digidig.itch.io/attack-defense-autobattler