Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

DietDrRobo

2
Posts
8
Followers
A member registered Feb 13, 2025 · View creator page →

Creator of

Recent community posts


Thank you for the response! It's so cool to see someone has already put one of their characters in! Blown away that even just one person has put their own character in, made my day!

I had a sprite sheet with separate eyes to follow the ball, but I ultimately decided against it after some people said it'd be too complex of a system. If I revisit the project (or a sequel) I will do it.




The other managers, DeeDee, Valory, and Generika are made in the same way as the custom characters, so I'll just add them to the download page so people can get a sense of scale.

For the file manager, I tried a couple things, but ultimately I think the current implementation is the best I can do. If you change the screen to not 'always on top' it should pull up normally. There's a file manager that can also open up in game, but since the game is so low rez I decided it'd be best to do a pop-up.

Once again, thank you so much for playing my game!

p.s. You did fantastic work with the pixel art, your robo looks great!
(1 edit)

Thank you so much for the comment, I really appreciate the feedback!
As of writing I am currently working on a system where the user can control the paddle with the mouse or WASD, plus an option to refund the shop (maybe a way to vary the ball speed for manual play?) Manual control gives a bigger multiplier.

Custom managers have been suggested to me a number of times and is something I am wanting to implement in the future + custom critters. I'm thinking of some ways a player could upload a sprite sheet and use it for the upper head, hand, and some player dialogue as well, I could see it going into a PNG tuber route. I do have a separate function that handles ball aiming, I could add that to the shop as an upgrade.

In addition, I think the manager may be more cosmetic but the paddle could have its own traits. A paddle that specializes in manual mode, maybe one that is smaller but gives a bigger mult, stuff like that, I have to test stuff out.

Also, here's a personal mod I made for cortex command, lol.
And a look at the manual mode.