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Diesel Laws

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A member registered Oct 18, 2019 · View creator page →

Recent community posts

Oh wow. I did it. Thank you for your help and really clear guide! Here's a preview of a single door room! 
 

That is amazing, thank you for that! I’ll work my way through it and see if I can pull it off :)

Hi Yal! Thanks for this great engine. I've used it extensively in my latest project, and modified it and learned a lot along the way. 

Right now I have a question regarding "closing off" certain sides of the rooms - instead of having all my room sprites with spaces for 4 doorways.

For example, if there are only 2 doors on left and right of the room, make it a long corridor and fill the top and bottom areas with "holes" or "rocks" etc (by choosing specific room sprites).

The trouble I see is, after doing a deep-dive I believe the 'room sprite' is selected before the doors are added (or at the same time), so it's doesn't seem possible in the current setup to change the room sprite after we know which walls have doors - is that correct?

If so, can you provide any hints or ideas on how I could modify this to allow unique room layouts like above? Also do you have a Discord? :)