We decided to make a partial remaster of Halloween episode for this build, so the release date has shifted from June plans. The work is mostly over, I've been rewriting the Wolf scene recently, which was the last piece, and it's fully drafted as of now, I'm sending it for final revision this week. Then getting it all together again and testing the build again. October is highly possible but won't make any promises, since I live in an active war zone with explosions happening like every hour nonstop for the last few days. But the good news is this release got even bigger in content, for sure the biggest we ever made.
PS: One important detail is that we're working on three episodes simultaneously. Preparing ep. 9 for release, write scenes and quests for ep. 10, and we've already started drawing animations for an enormously big scene with the Gov for ep. 11. So we have to work on three separate pieces of the game at once, which makes releases longer yet also it means next updates won't take as long.
